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알기쉬운 컨탁6(Kontakt6)

​네이티브 인스트루먼트의 Kontakt6를 공부할 수 있는 책입니다. 총 210페이지 이상의 분량으로 구성되었으며, 각 단원별 실력을 확인할 수 있는연습문제가 수록되어 교육용 목적으로도 충분히 사용할 수 있는 교재가 되겠습니다.제조사미디존ISBN989-11-86336-06-9규격B5 (182mm/257mm) - (가로/세로), 1도흑백,200 페이지, 무게 : ~1 Kg판매처 링크링크[본문 미리보기]

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제 1부 - Kontakt 기본 사용법
1. Kontakt 준비사항 ·············································91.1.Kontakt(컨탁)이무엇인가?·········································91.2.Kontakt(컨탁)의종류는?··········································101.3.Kontakt(컨탁)다운로드및설치·····································102. Kontakt 실행 및 설정 ··········································162.1.Kontakt실행·····················································162.2.Kontakt설정(Setup)··············································172.3.Kontakt라이브러리···············································193. Kontakt 인터페이스 ···········································223.1.Kontakt창의기능·················································223.2.MainControlPanel(메인컨트롤패널)·······························233.2.1.File메뉴·····························································233.2.2.Workspace메뉴······················································263.2.3.Minimized버튼·······················································273.2.2.Workspace메뉴······················································273.3.Browser창······················································283.3.1.라이브러리탭·························································283.3.2.파일탭······························································303.3.3.데이터베이스탭······················································323.3.4.익스퍼트탭··························································333.3.4.1.Groups탭·························································333.3.4.2.Zones탭··························································343.3.4.3.Parameter탭······················································343.3.4.4.Engine탭··························································343.3.4.5.Automation탭·····················································353.4.마스터에디터·····················································363.5.Rack(랙)························································373.5.1.인스트루먼트헤더·····················································373.5.2.인스트루먼트헤더·····················································373.5.1.멀티인스트루먼트헤더·················································37
연습문제 A······················································41
연습문제 A······················································424. 큐베이스에서 사용방법·········································434.1.큐베이스에서Kontakt기본사용법···································434.1.1.큐베이스실행및VST경로설정··········································434.1.2.큐베이스에서Kontakt인스트루먼트트랙추가·····························464.1.3.큐베이스에서멀티인스트루먼트사용·····································484.1.4.Kontakt의멀티인스트루먼트저장·······································544.2.Kontakt멀티출력사용·············································554.2.1.Kontakt의출력(Output)···············································554.2.2.큐베이스에서Kontakt의멀티출력·······································575. Kontakt의 사운드 출력·········································615.1.Kontakt의사운드출력은어디서?····································615.2.Kontakt의출력라우팅·············································625.3.DAW로의출력라우팅··············································645.3.1.Kontakt의출력추가···················································645.3.2.Kontakt의라우팅출력선택·············································675.3.3.DAW의믹서채널······················································68
연습문제 B······················································696. 에이블톤 라이브에서 사용 방법···································716.1.에이블톤라이브에서컨탁기본사용법·································716.1.1.에이블톤라이브실행및VST경로설정····································716.1.2.에이블톤라이브에서Kontakt트랙추가···································736.1.3.에이블톤라이브에서멀티인스트루먼트사용·······························756.2.Kontakt의멀티출력···············································787. FL스튜디오에서 사용 방법 ······································817.1.FL스튜디오에서Kontakt기본사용법·································817.1.1.FL스튜디오실행및VST경로설정········································817.1.2.FL스튜디오에서Kontakt채널추가·······································837.1.3.FL스튜디오에서멀티인스트루먼트사용···································847.2. FL스튜디오에서 Kontakt의 멀티 출력 ··························88
연습문제 C······················································92
제 2부 - Kontakt 인스트루먼트 에디팅
8. Kontakt의 에디트 모드(Edit Mode) ····························958.1.에디트모드기초···················································958.2.인스트루먼트옵션·················································978.3.그룹에디터(GroupEditor)·········································1028.3.1.컨트롤헤더(메뉴버튼)·················································1038.3.2.그룹리스트···························································1048.3.3.보이스그룹(VoiceGroups)·············································1058.3.4.그룹시작옵션(GroupStartOptions)···································1078.4.맵핑에디터(MappingEditor)······································1088.4.1.샘플맵핑·····························································1108.4.2.자동샘플맵핑························································1118.4.3.존관리·······························································1188.4.4.상단컨트롤메뉴,버튼(ControlStrip)····································1198.4.5.배치툴(BatchTools)··················································1238.5.웨이브에디터(WaveEditor)········································1248.5.1.툴바(ToolBar)·······················································1268.5.2.상태바(StatusBar)···················································1288.5.3.파형창(WaveformView)··············································1308.5.4.그리드패널(GridPanel)···············································1308.5.5.샘플루프(SampleLoop)탭············································1338.5.6.싱크/슬라이스(Sync/Slice)탭··········································1388.5.7.싱크/슬라이스(Sync/Slice)탭활용슬라이스구성·························1408.5.9.존엔벨로프파리미터(ZoneEnvelopesParameters)······················1458.5.10.존엔벨로프유틸리티·················································1468.5.11.샘플에디터(SampleEditor)···········································1478.6.스크립트에디터(ScriptEditor)······································1508.6.1.스크립트에디터버튼사용··············································1508.6.2.스크립트에디터기능정리··············································1538.6.3.멀티인스트루먼트KSP사용·············································155
연습문제 D·····················································1569. 에디트 모드(Edit Mode) 고급···································1589.1.소스모듈(SourceModule)·········································1589.1.1.Sampler(샘플러)·····················································1609.1.2.DFD(DirectFromDisk)··············································1629.1.3.웨이브테이블(Wavetable)·············································1629.1.4.톤머신(ToneMachine)···············································1649.1.5.타임머신(TimeMachine)·············································1669.1.6.타임머신2(TimeMachine2)··········································1669.1.7.타임머신프로(TimeMachinePro)·····································1679.1.8.비트머신(BeatMachine)·············································1689.1.9.S1200Machine/MP60Machine·······································1699.2.그룹프로세싱(GroupProcessing)···································1709.2.1.그룹인서트이펙트(GroupInsertEffects)·······························1709.2.2.앰프리파이어모듈(AmplifierModule)···································1739.3.인스트루먼트프로세싱(InstrumentProcessing)······················1759.3.1.버스인서트이펙트(BusInsertEffects)··································1769.3.2.인스트루먼트인서트이펙트(InstrumentInsertEffects)····················1799.3.3.인스트루먼트샌드이펙트(InstrumentSendEffects)······················1799.3.4.인스트루먼트출력(InstrumentOutputs)································1829.3.출력채널(OutputChannel)········································1849.3.1.메인출력,Aux출력인서트이펙트········································1849.4.이펙트(Effect)···················································1869.4.1.이펙트공통사항······················································1869.4.2.AETFilter····························································1889.4.3.TransientMaster(트랜지언트마스터)···································1969.4.3.TransientMaster(트랜지언트마스터)···································1969.4.3.TransientMaster(트랜지언트마스터)···································1979.4.5.SolidBusComp(솔리드버스컴프레서)··································1979.4.6.Limiter(리미터)······················································1979.4.7.Lo-Fi(로우-파이)·····················································1989.4.8.CryWah(크라이와와)·················································1989.4.9.Convolution(콘벌루션)···············································1999.4.10.Saturation(세추레이션)··············································2029.4.11.독특한필터종류······················································2039.5.모듈레이션(Modulation)··········································2059.5.1.모듈레이션동작원리···················································2059.5.2.모듈레이션추가방법···················································2089.5.3.모듈레이션삭제방법···················································2119.5.4.어싸인먼트컨트롤(AssignmentControls)·······························2129.5.5.모듈레이션활용팁(1)··················································2139.5.6.모듈레이션활용팁(2)··················································214
연습문제 E······················································216Index (색인) ···················································218

알기쉬운 큐베이스 9.5

큐베이스 9.5를 배울 수 있는 교재입니다. 큐베이스를 사용하는 DAW 유저분들이 알기쉽게 큐베이스를 활용할 수 있도록 최대한 쉽고 재미있게 설명된 책입니다.제조사미디존ISBN9791186336045규격B5 (182mm/257mm) - (가로/세로), 흑백,613 페이지, 무게 : 1.42 Kg판매처 링크품절(완판됨)큐베이스 9.5를 배울 수 있는 교재입니다. 큐베이스를 사용하는 DAW 유저분들이 알기쉽게 큐베이스를 활용할 수 있도록 최대한 쉽고 재미있게 설명된 책입니다.상품 상세설명알기쉬운 큐베이스 9.5 가 출시되었습니다.ISBN : 9791186336045 도서명 : 알기쉬운 큐베이스 9.5저자 : 김기사와 편집부출판사 : 미디존정가 : 44,000원발행일 : 2018년 5월 25일쪽수 : 613 페이지크기 : B5 (182mm/257mm) - (가로/세로)무게 : 1.42 Kg본문 : 흑백[책의 모습][책의 특징][목차]CHAPTER 01큐베이스 시작하기11.1. 큐베이스로 무엇을 할 수 있을까요? 11.2. 시스템 준비물은 무엇인가요? 41.2.1. 컴퓨터 41.2.2. 오디오 인터페이스 51.2.3. 미디 건반, 컨트롤러 51.2.4. 사운드 모니터 시스템 (헤드폰 또는 스피커) 51.2.5. 마이크 61.2.6. 큐베이스 소프트웨어 61.3. 큐베이스 소프트웨어 설치해봐요. 61.3.1. 계정 생성 71.3.2. 제품등록 및 소프트웨어 다운로드 81.3.3. 큐베이스 설치 91.3.4. eLicenser 인증 121.4. 큐베이스 실행 151.5. 친숙해지기 181.5.1. 메뉴, 툴바 181.5.2. 왼쪽 영역(Left Zone) 181.5.3. 오른쪽 영역(Right Zone) 191.5.4. 프로젝트 영역(Project Zone) 201.5.5. 아래쪽 영역(Lower Zone) 211.5.6. 하단 붙박이 트랜스포트 22> 더보기[미리보기]

FL스튜디오12 (독학으로 배우는)

많은 DAW들이 있지만, 콘트롤과 스텝시퀀서라는 독특한 기능으로 무장한 FL스튜디오는 분명한 장점이 있는 도구임에 분명합니다. 이를 독학으로 배울 수 있는 책입니다.제조사미디존ISBN9791186336014규격B5, 1도, 450페이지판매처 링크클릭아래 미리보기 이미지는 컨텐츠 보호를 위해서 실제 책보다 축소된 상태입니다.[목차]머리말1
목 차 (Contents List)2
1. FL스튜디오 시작하기8
1.1. FL스튜디오는 무엇에 쓰는 물건인고?8
1.2. 시스템 준비사항은 뭐죠?10
1.2.1. 컴퓨터 10
1.2.2. 오디오 인터페이스11
1.2.3. 미디 건반, 콘트롤러11
1.2.4. 사운드 모니터를 위한 스피커, 헤드폰11
1.2.5. FL스튜디오12 소프트웨어12
1.3. 프로그램 설치 해봐요.13
1.3.1. 프로그램 다운로드는?13
1.3.2. 프로그램 설치14
1.4. FL스튜디오 등록 (소프트웨어 구입자만 해당)17
1.4.1. 회원가입17
1.4.2. 시리얼 등록하기18
1.4.3. 타이틀 바 이름 바꾸기 (이름 변경할 경우만)19
1.5. FL스튜디오 실행 할까요?20
1.6. 친숙해지기21
1.6.1. 툴 바(Tool bar)21
1.6.1.1. 메인 패널22
1.6.1.2. 트랜스포트 패널22
1.6.1.3. 레코딩 도구 패널23
1.6.1.4. 타임 패널24
1.6.1.5. 패턴 패널24
1.6.1.6. 출력 모니터 패널24
1.6.1.7. 주요 빠른 실행 패널25
1.6.1.8. CPU & 메모리 패널25
1.6.1.9. 빠른 실행 패널26
1.6.1.10. 온라인 패널26
1.6.2. 브라우저 패널(Browser)26
1.6.2.1. 브라우저 옵션 메뉴27
1.6.2.2. 분류 접기28
1.6.2.3. 현재 프로젝트28
1.7. 이런 용어는 미리 알아둡시다.29
연습문제 A33
2. 시스템 설정34
2.1. 미디(MIDI) 설정35
2.1.1. 미디 장치 연결(수동 연결)37
2.1.2. 미디 장치 연결 (자동 연결)39
2.1.3. 미디 설정 옵션40
2.2. 오디오 설정44
2.2.1. 사운드 드라이버 선택45
2.2.2. 사운드 디바이스 버퍼(Buffer) 설정48
2.2.3. 프로세싱 옵션 설정51
2.3. 일반 설정54
2.3.1. GUI Display (그래픽 UI 표시 설정)55
2.4. 파일 설정61
2.4.1. 백업 및 가상악기 경로61
2.4.2. 추가 폴더 등록61
2.4.3. 외부 프로그램(툴) 등록63
2.5. 프로젝트/정보 설정64
2.6. 프로그램 정보66
2.7. 설정 정리66
3. 채널 랙과 스텝 시퀀싱68
3.1. 채널 랙(Channel Rack)68
3.1.1. 채널 추가/삭제69
3.1.2. 채널 메뉴72
3.1.3. 채널 랙 옵션 메뉴74
3.1.4. 채널 랙 그룹표시 필터77
3.1.5. 글로벌 스윙78
3.1.6. 스텝/피아노 롤 오버뷰80
3.1.7. 채널 팬, 볼륨 및 채널 뮤트80
3.2. 스텝 시퀀싱82
3.2.1. 채널 추가82
3.2.2. 스텝 입력(시퀀싱)83
연습문제 B89
4. 피아노 롤(Piano Roll)90
4.1. 피아노 롤 기초91
4.1.1. 피아노 롤 툴 바92
4.1.2. 피아노 롤 채널 선택, 콘트롤 선택93
4.1.3. 노트 슬라이드, 포르타멘토95
4.1.4. 슬라이드 응용 - 사이렌 효과98
4.1.5. 선택노트 늘이고, 줄이기100
4.1.6. 노트 확대, 콘트롤 간편 조정(오버레이)100
4.2. 피아노 롤 File, Edit 메뉴102
4.2.1. File 메뉴102
4.2.2. Edit 메뉴103
4.3. 피아노 롤 Tool 메뉴106
4.3.1. Riff machine (리프 머신) 108
4.3.1.1. 전체 공통 기능109
4.3.1.2. 단계 1, 2 Prog/Chord 기능 설정110
4.3.1.3. 단계 3 Arp 기능 설정111
4.3.1.4. 단계 4 Mirror 기능 설정112
4.3.1.5. 단계 5 Levels 기능 설정112
4.3.1.6. 단계 6 Arts 기능 설정113
4.3.1.7. 단계 7 Groove 기능 설정114
4.3.1.8. 단계 8 Fit 기능 설정114
4.3.2. Riff machine (리프 머신) 활용한 패턴 만들기115
4.3.3. Articulate (아티큘레이트)120
4.3.4. Quantizer (퀀타이저)124
4.3.5. Chopper (찹퍼)128
4.3.6. Arpeggiator (아르페지에이터)131
4.3.7. Claw Machine (클러 머신)138
4.3.8. Strum Tool(스트럼 툴)141
4.3.9. Randomizer (랜더마이저)146
4.3.10. LFO 툴 (저주파 발진 툴)153
4.3.11. 그 외 툴의 응용 1 (잘려진 노트를 하나로 결합)163
4.3.12. 그 외 툴의 응용 2 (음정변환, 트랜스포즈)165
4.4. Stamp/View/Helpers 메뉴169
4.4.1. Stamp(스템프) 기능169
4.4.2. View 기능170
4.4.3. Helpers 기능173
4.5. Snap/Select/Group/Zoom/Time markers 메뉴175
4.5.1. Snap(스냅) 메뉴175
4.5.2. Select(선택) 메뉴177
4.5.3. Group 메뉴179
4.5.4. Zoom 메뉴180
4.5.5. Time markers(타임 마커) 메뉴182
4.6. Target channel/Target control/그 외 메뉴186
4.6.1. Target channel/control 메뉴186
4.6.2. Auto Smoothing 옵션187
4.6.3. Detached 옵션187
4.6.3. Center 옵션187
4.7. MIDI(미디) 파일 불러오기188
연습문제 C190
5. 플레이 리스트(Play List)192
5.1. 플레이 리스트 기초193
5.1.1. 플레이 리스트 실행193
5.1.2. 패턴 추가 및 관리194
5.1.3. 플레이 리스트 아이콘196
5.1.4. 플레이 리스트 메뉴198
5.1.5. 트랙 메뉴204
5.1.6. 트랙 제어207
5.2. 플레이 리스트 구성 방법208
5.3. 패턴 클립과 오디오 클립, 오토메이션 클립228
5.3.1. 패턴 클립229
5.3.2. 오디오 클립231
5.3.3. 오디오 클립의 샘플 부가기능232
5.3.4. 오토메이션 클립 (오디오 클립 파생)237
5.3.5. 오토메이션 클립 (패턴 클립 파생)240
5.4. 퍼포먼스 모드(Performance Mode)242
5.4.1. 퍼포먼스 모드 사전 준비243
5.4.2. 퍼포먼스 모드 실행244
5.4.3. 퍼포먼스 모드 트랙 설정246
5.4.4. 퍼포먼스 모드 특징251
5.4.5. 퍼포먼스 모드 씬(Scene)252
연습문제 D255
6. 믹서(Mixer)256
6.1. 믹서 기초257
6.1.1. 채널 랙의 사운드를 믹서를 거쳐서 받는 이유258
6.1.2. 믹서의 볼륨 배합기능260
6.1.3. 믹서의 팬 조절261
6.1.4. 믹서의 이펙트 장착262
6.2. 믹서 기능263
6.3. 믹서 메뉴266
6.3.1.Options 분류266
6.3.2. Mixer Track (선택한 트랙이름 표시)269
6.3.3. Routing (라우팅)271
6.3.4. Group (그룹)275
6.3.5. Layout (레이아웃)276
6.3.6. CPU (프로세서)277
6.4. 플러그-인 이펙트(Plug-In Effect) 패널278
6.4.1. 이펙트 추가 방법 (2가지)278
6.4.2. 이펙트 삭제(제거) 방법279
6.4.3. 이펙트 프리셋 사용 방법280
6.4.4. 이펙트 바이패스(통과) 및 순서 바꾸기281
6.4.5. 이펙트 설정 저장282
6.5. 사이드-체인 라우팅(Side-chain routing) 응용283
6.5.1. 컴프레서를 활용한 덕킹(Ducking) 283
6.5.2. 유틸리티 Gross Beat를 활용한 덕킹(Ducking) 287
6.6. 트랙 속성289
6.6.1. 파라미터릭 EQ289
6.6.2. PDC(플러그-인 지연 보상)290
6.7. 오디오 라우팅(Routing), 레코딩(Recording)294
6.7.1. 인스트루먼트 라우팅294
6.7.2. 오디오 레코딩295
6.7.3. 실전 오디오 레코딩300
6.8. 믹싱(Mixing), 마스터링(Mastering)306
6.8.1. 사운드 모니터 환경306
6.8.2. 레밸 미터링(Level Metering)308
6.8.3. 채널의 믹스 레밸310
6.8.4. 마스터 트랙의 마스터링312
연습문제 E315
7. 이펙트(Effect)316
7.1. FL스튜디오 이펙트 플러그-인317
7.1.1. FL스튜디오 이펙트 장착317
7.1.2. FL스튜디오 이펙트 교체317
7.1.3. 이펙트 추가318
7.1.4. 외부 이펙트 등록320
7.1.5. 이펙트 분류322
7.2. 플러그-인 Wrapper(랩퍼), 메뉴326
7.2.1. 인스트루먼트 플러그-인 메뉴326
7.2.2. 이펙트 플러그-인 메뉴327
7.2.3. VST Wrapper 설정328
7.2.4. 인스트루먼트 채널 설정333
7.3. 실전 이펙트 사용338
7.3.1. EFFECTOR338
7.3.2. Fruity Compressor/Fruity Multiband Compressor339
7.3.3. Fruity Convolver(Convolution Reverb & Linear Phase EQ)341
7.3.4. Fruity Formula Controller345
7.3.5. Gross Beat349
7.3.6. Newtone (뉴톤)356
7.3.7. Fruity Scratcher (스크래처)363
7.3.8. Vocodex (보코덱스)368
연습문제 F380
8. 인스트루먼트(Instrument)382
8.1. Synth classic(정통 신스계열)382
8.1.1. 3x OSC 383
8.1.2. GMS(Groove Machine Synth)388
8.2. Drum (드럼/퍼커션 계열)392
8.2.1. Drumpad (퍼커션 모델링 인스트루먼트)392
8.2.2. Fruity DrumSynth Live 393
8.3. Sampler (샘플러 계열)398
8.3.1. DirectWave (Sampler)398
8.3.2. FPC (Furity Pad Controller) 드럼 머신402
8.3.3. BassDrum (베이스 드럼)406
8.4. 그 외 인스트루먼트409
9. 콘트롤과 오토메이션410
9.1. 콘트롤(Control)410
9.1.1. 콘트롤러(Ctroller)410
9.1.2. 콘트롤 3대 요소412
9.1.3. 내부 콘트롤러 - 피크 콘트롤러(Fruity Peak Controller)413
9.1.4. 외부 콘트롤러416
9.1.5. 링킹(Link)416
9.1.6. 멀티 링크 콘트롤러(Multilink to controllers)418
9.2. 오토메이션423
9.2.1. 오토메이션 클립423
9.2.2. 직접 제어 오토메이션 클립(Direct Control Automation Clip)424
9.2.3. 간접 제어 오토메이션 클립(Indirect Control Automation Clip)425
9.2.4. 다중 오토메이션 클립(Multi Automation Clip)의 선택428
9.2.5. 오토메이션 클립 편집과 메뉴433
9.2.6. 오토메이션 채널 설정434
연습문제 G435
10. 저장 및 내보내기436
10.1. 프로젝트 저장436
10.1.1. 프로젝트 저장 및 경로436
10.1.2. 프로젝트 구성요소 저장(Collect Project Data files)437
10.2. 프로젝트 출력439
10.2.1. 오디오 파일 출력440
10.2.2. MIDI(미디) 파일 출력441
연습문제 H445
11. 리와이어(Rewire)446
11.1. 클라이언트 모드(Client Mode)446
11.1.1. 클라이언트 모드(Client mode)446
11.1.2. 클라이언트 모드(Client mode) 설치447
11.1.3. 에이블톤 라이브(Ableton Live)에서 클라이언트 모드 사용449
11.2. 호스트 모드(Host Mode)451
11.1.1. FL스튜디오의 호스트 모드451
11.1.2. FL스튜디오 호스트 모드로 에이블톤 라이브를 클라이언트로 불러오기452
Index455단축키 카드 2장을 책과 함께 보내드립니다.